const canvas = document.getElementById('adcChart');
const ctx = canvas.getContext('2d');
const statusEl = document.getElementById('status');
const deltaPanel = document.getElementById('deltaPanel');
const infoEl = document.getElementById('info');
const triggerLevel = document.getElementById('triggerLevel');
// Current active configuration for display scaling
let activeConfig = {
desiredRate: 10000,
sample_rate: 10000,
atten: 3, // 11dB Default
bit_width: 12,
test_hz: 100,
trigger: 2048
};
// Accumulator for virtual low sample rates
let lowRateState = {
accMin: 4096,
accMax: 0,
count: 0,
targetCount: 1
};
// Approximate full-scale voltages for ESP32C6/ESP32 ADC attenuations
// 0dB: ~950mV, 2.5dB: ~1250mV, 6dB: ~1750mV, 11dB: ~3100mV+ (use 3.3V)
const ATTEN_TO_MAX_V = [0.95, 1.25, 1.75, 3.3];
// Resize canvas
function resize() {
canvas.width = canvas.offsetWidth;
canvas.height = canvas.offsetHeight;
}
window.addEventListener('resize', resize);
resize();
let lastMousePosition = { x: null, y: null };
let isFrozen = false; // Track freeze state
function toggleFreeze() {
isFrozen = !isFrozen;
}
canvas.addEventListener('click', toggleFreeze);
let referencePosition = null; // Store the reference position for deltas
// Helper function to calculate voltage
function calculateVoltage(offsetY) {
const maxV = ATTEN_TO_MAX_V[activeConfig.atten] || 3.3;
return ((canvas.height - offsetY) / canvas.height * maxV).toFixed(2);
}
// Helper function to calculate effective sample rate
function getEffectiveSampleRate() {
return activeConfig.desiredRate < 1000
? activeConfig.desiredRate / lowRateState.targetCount
: activeConfig.desiredRate;
}
// Helper function to calculate time offset
function calculateTimeOffset(offsetX, effectiveSampleRate) {
let effectivePoints = maxPoints;
if (activeConfig.desiredRate < 1000) {
effectivePoints = maxPoints / (lowRateState.targetCount * 2);
}
const totalTimeMs = (effectivePoints / effectiveSampleRate) * 1000;
return ((offsetX / canvas.width) * totalTimeMs).toFixed(2);
}
// Helper function to reset lowRateState
function resetLowRateState() {
lowRateState.accMin = 4096;
lowRateState.accMax = 0;
lowRateState.count = 0;
}
// Helper function to schedule WebSocket reconnection
function scheduleReconnect() {
statusEl.textContent = 'Disconnected. Retrying in 2s...';
statusEl.style.color = '#ef4444';
reconnectTimeout = setTimeout(connect, 2000);
}
// Helper function to draw crosshairs
function drawCrosshairs(x, y, color) {
ctx.setLineDash([5, 5]);
ctx.strokeStyle = color;
ctx.lineWidth = 1;
// Draw vertical line
ctx.beginPath();
ctx.moveTo(x, 0);
ctx.lineTo(x, canvas.height);
ctx.stroke();
// Draw horizontal line
ctx.beginPath();
ctx.moveTo(0, y);
ctx.lineTo(canvas.width, y);
ctx.stroke();
ctx.setLineDash([]);
}
// Refactor duplicated code to use helper functions
function updateInfo(event) {
const voltage = calculateVoltage(event.offsetY);
const effectiveSampleRate = getEffectiveSampleRate();
const timeOffset = calculateTimeOffset(event.offsetX, effectiveSampleRate);
infoEl.textContent = `Voltage: ${voltage}V, Time: ${timeOffset}ms`;
// Store the last mouse position
lastMousePosition.x = event.offsetX;
lastMousePosition.y = event.offsetY;
// Update delta panel position and content if frozen
if (isFrozen && referencePosition) {
const maxV = ATTEN_TO_MAX_V[activeConfig.atten] || 3.3;
const deltaVoltage = (referencePosition.voltage - ((canvas.height - lastMousePosition.y) / canvas.height * maxV)).toFixed(2);
const deltaTime = (referencePosition.time - ((lastMousePosition.x / canvas.width) * maxPoints / effectiveSampleRate * 1000)).toFixed(2);
deltaPanel.style.left = `${event.pageX + 10}px`;
deltaPanel.style.top = `${event.pageY + 10}px`;
deltaPanel.style.display = 'block';
deltaPanel.innerHTML = `
ΔVoltage: ${deltaVoltage}V
ΔTime: ${deltaTime}ms
`;
} else {
deltaPanel.style.display = 'none';
}
// Force redraw when frozen
if (isFrozen) {
draw();
}
}
canvas.addEventListener('mousemove', updateInfo);
canvas.addEventListener('click', (event) => {
if (isFrozen) {
const voltage = calculateVoltage(event.offsetY);
const effectiveSampleRate = getEffectiveSampleRate();
const timeOffset = calculateTimeOffset(event.offsetX, effectiveSampleRate);
// Set reference position for deltas
referencePosition = {
x: event.offsetX,
y: event.offsetY,
voltage,
time: timeOffset
};
draw();
}
});
// Data buffer
const maxPoints = 1000;
let dataBuffer = new Array(maxPoints).fill(0);
// WebSocket
// WebSocket
let ws;
let reconnectTimeout;
function connect() {
loadStoredConfig();
clearTimeout(reconnectTimeout);
const btn = document.getElementById('reconnectBtn');
if (btn) btn.style.display = 'none';
const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
const wsUrl = `${protocol}//${window.location.host}/signal`;
// For local testing without ESP hardware, uncomment next line:
// const wsUrl = 'ws://localhost:8080/signal';
ws = new WebSocket(wsUrl);
ws.binaryType = 'arraybuffer';
ws.onopen = () => {
statusEl.textContent = 'Connected via WebSocket';
statusEl.style.color = '#4ade80';
ws.send("hello");
};
ws.onclose = () => {
scheduleReconnect();
};
ws.onmessage = (event) => {
try {
const arr = new Uint16Array(event.data);
if (arr?.length) {
processData(arr);
draw();
}
} catch (e) {
console.error('Parse error:', e);
}
};
}
function processData(newData) {
if (isFrozen) {
return; // Skip updating the buffer when frozen
}
// Recalculate target count based on ratio
// If virtual rate < 1000, we forced hardware to 1000
if (activeConfig.desiredRate < 1000) {
lowRateState.targetCount = activeConfig.sample_rate / activeConfig.desiredRate;
} else {
lowRateState.targetCount = 1;
}
if (lowRateState.targetCount <= 1) {
// Passthrough mode
pushToBuffer(newData);
} else {
// Accumulation mode (Peak Detect)
let pointsToPush = [];
for (let val of newData) {
if (val < lowRateState.accMin) lowRateState.accMin = val;
if (val > lowRateState.accMax) lowRateState.accMax = val;
lowRateState.count++;
if (lowRateState.count >= lowRateState.targetCount) {
// Push min and max to draw a vertical line
pointsToPush.push(lowRateState.accMin);
pointsToPush.push(lowRateState.accMax);
// Reset
resetLowRateState();
}
}
if (pointsToPush.length > 0) {
pushToBuffer(pointsToPush);
}
}
}
function pushToBuffer(newItems) {
if (newItems.length >= maxPoints) {
dataBuffer = newItems.slice(-maxPoints);
} else {
dataBuffer.splice(0, newItems.length);
dataBuffer.push(...newItems);
}
}
// Nice Number Generator
function niceNum(range, round) {
const exponent = Math.floor(Math.log10(range));
const fraction = range / Math.pow(10, exponent);
let niceFraction;
if (round) {
if (fraction < 1.5) niceFraction = 1;
else if (fraction < 3) niceFraction = 2;
else if (fraction < 7) niceFraction = 5;
else niceFraction = 10;
} else {
if (fraction <= 1) niceFraction = 1;
else if (fraction <= 2) niceFraction = 2;
else if (fraction <= 5) niceFraction = 5;
else niceFraction = 10;
}
return niceFraction * Math.pow(10, exponent);
}
function calculateNiceTicks(min, max, maxTicks) {
const range = niceNum(max - min, false);
const tickSpacing = niceNum(range / (maxTicks - 1), true);
const niceMin = Math.floor(min / tickSpacing) * tickSpacing;
const niceMax = Math.ceil(max / tickSpacing) * tickSpacing;
const ticks = [];
for (let t = niceMin; t <= niceMax + 0.00001; t += tickSpacing) {
ticks.push(t);
}
return ticks;
}
function drawGrid(w, h) {
ctx.strokeStyle = '#333';
ctx.lineWidth = 1;
ctx.fillStyle = '#fff';
ctx.font = '15px monospace';
// Y-Axis: Voltage (Nice Ticks)
ctx.textAlign = 'left';
const maxV = ATTEN_TO_MAX_V[activeConfig.atten] || 3.3;
const ticks = calculateNiceTicks(0, maxV, 6); // Aim for ~6 ticks
for (let val of ticks) {
if (val > maxV) continue; // Don't draw above max
const y = h - (val / maxV * h);
ctx.beginPath();
ctx.moveTo(0, y);
ctx.lineTo(w, y);
ctx.stroke();
// Don't draw label at 0 (overlaps time)
if (val > 0.01) ctx.fillText(val.toFixed(2) + 'V', 5, y + 3);
}
// X-Axis: Time
// For peak detect mode, we push 2 points per 1 virtual sample.
// So the buffer effectively holds (maxPoints / 2) * timePerSample
let effectivePoints = maxPoints;
const effectiveSampleRate = getEffectiveSampleRate();
if (activeConfig.desiredRate < 1000) {
effectivePoints = maxPoints / (lowRateState.targetCount * 2);
}
const totalTimeMs = (effectivePoints / effectiveSampleRate) * 1000;
const xSteps = 5;
ctx.textAlign = 'center';
for (let i = 0; i <= xSteps; i++) {
const x = (i / xSteps * w);
const tMs = (i / xSteps * totalTimeMs);
let timeStr;
if (tMs >= 1000) {
timeStr = (tMs / 1000).toFixed(2) + 's';
} else {
timeStr = tMs.toFixed(1) + 'ms';
}
ctx.beginPath();
ctx.moveTo(x, 0);
ctx.lineTo(x, h);
ctx.stroke();
ctx.fillText(timeStr, x, h - 5);
}
}
function draw() {
const w = canvas.width;
const h = canvas.height;
ctx.clearRect(0, 0, w, h);
// Draw Background Grid
drawGrid(w, h);
// Always draw the last waveform data
ctx.beginPath();
ctx.strokeStyle = '#4ade80';
ctx.lineWidth = 2;
const step = w / (maxPoints - 1);
const maxAdcVal = 4096; // 12-bit fixed scale
// Trigger values
let drawData = dataBuffer;
const triggerVal = parseInt(triggerLevel.value) || 2048;
for (let i = 0; i < dataBuffer.length; i++) {
if (dataBuffer[i] < triggerVal && dataBuffer[i + 1] > triggerVal) {
drawData = dataBuffer.slice(i);
break;
}
}
drawData.forEach((val, i) => {
const x = i * step;
const y = h - (val / maxAdcVal * h);
if (i === 0) ctx.moveTo(x, y);
else ctx.lineTo(x, y);
});
ctx.stroke();
// Draw Crosshairs if mouse is over the canvas
if (lastMousePosition.x !== null && lastMousePosition.y !== null) {
drawCrosshairs(lastMousePosition.x, lastMousePosition.y, '#4ade80');
}
// Draw reference crosshairs and deltas if frozen
if (isFrozen && referencePosition) {
drawCrosshairs(referencePosition.x, referencePosition.y, '#eab308');
}
}
function setParams() {
const desiredRate = parseInt(document.getElementById('sampleRate').value);
const hardwareRate = desiredRate < 1000 ? 1000 : desiredRate;
const payload = {
sample_rate: hardwareRate,
bit_width: parseInt(document.getElementById('bitWidth').value),
atten: parseInt(document.getElementById('atten').value),
test_hz: parseInt(document.getElementById('testHz').value)
};
fetch('/params', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(payload)
})
.then(res => {
if (res.ok) {
resetLowRateState();
// Update active config
activeConfig = { ...payload, desiredRate, trigger: parseInt(triggerLevel.value) || 2048 };
// Save to localStorage
localStorage.setItem('esp32_adc_config', JSON.stringify(activeConfig));
} else {
alert('Error updating configuration');
}
})
.catch(err => alert('Network error: ' + err));
};
// Load config from localStorage on startup
function loadStoredConfig() {
const stored = localStorage.getItem('esp32_adc_config');
if (stored) {
try {
const cfg = JSON.parse(stored);
if (cfg.desiredRate) document.getElementById('sampleRate').value = cfg.desiredRate;
if (cfg.bit_width) document.getElementById('bitWidth').value = cfg.bit_width;
if (cfg.atten !== undefined) document.getElementById('atten').value = cfg.atten;
if (cfg.test_hz) document.getElementById('testHz').value = cfg.test_hz;
if (cfg.trigger) document.getElementById('triggerLevel').value = cfg.trigger;
setParams();
} catch (e) {
console.error("Failed to load config", e);
}
}
}
document.getElementById('reconnectBtn').addEventListener('click', connect);
document.querySelectorAll('#sampleRate, #bitWidth, #atten, #testHz, #triggerLevel').forEach(input => input.addEventListener('change', setParams));
document.getElementById('resetBtn').addEventListener('click', () => {
localStorage.clear();
window.location.reload();
});
setParams();
connect();