719 lines
21 KiB
JavaScript
719 lines
21 KiB
JavaScript
// Current active configuration for display scaling
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let activeConfig = {
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desiredRate: 10000,
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sample_rate: 10000,
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atten: 3, // 11dB Default
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bit_width: 12,
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test_hz: 100,
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trigger: 2048,
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invert: false
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};
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// Accumulator for virtual low sample rates
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let lowRateState = {
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accMin: 4096,
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accMax: 0,
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accSum: 0,
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accCount: 0,
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progress: 0.0,
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targetCount: 1.0
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};
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// Approximate full-scale voltages for ESP32C6/ESP32 ADC attenuations
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// 0dB: ~950mV, 2.5dB: ~1250mV, 6dB: ~1750mV, 11dB: ~3100mV+ (use 3.3V)
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const ATTEN_TO_MAX_V = [0.95, 1.25, 1.75, 3.3];
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// Data buffer
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const countPoints = 4000;
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/** @type Array<number> */
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let dataBuffer = new Array(countPoints).fill(0);
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/** @type HTMLCanvas */ const canvas = document.getElementById('adcChart');
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const ctx = canvas.getContext('2d');
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const statusEl = document.getElementById('status');
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const deltaPanel = document.getElementById('deltaPanel');
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const triggerLevel = document.getElementById('triggerLevel');
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function triggerColor() {
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activeConfig.trigger = triggerLevel.value;
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const value = (triggerLevel.value - triggerLevel.min) / (triggerLevel.max - triggerLevel.min) * 100;
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triggerLevel.style.background = triggerLevel.invert
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? `linear-gradient(to bottom, #00000070 0%, #ff020270 ${value}%, #1302ff70 ${value}%, #00000070 100%)`
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: `linear-gradient(to bottom, #00000070 0%, #1302ff70 ${value}%, #ff020270 ${value}%, #00000070 100%)`
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}
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triggerLevel.addEventListener('input', triggerColor);
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triggerLevel.addEventListener('mousedown', function () {
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this.downValue = this.value;
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});
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triggerLevel.addEventListener('mouseup', function () {
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if (this.downValue == this.value) {
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this.invert = !this.invert;
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activeConfig.invert = this.invert;
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triggerColor();
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this.dispatchEvent(new Event("change"));
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}
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delete this.downValue;
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});
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triggerColor();
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// Resize canvas & data
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function resize() {
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canvas.width = canvas.offsetWidth;
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canvas.height = canvas.offsetHeight;
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}
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window.addEventListener('resize', resize);
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resize();
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let lastMousePosition = { x: null, y: null };
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let isFrozen = false; // Track freeze state
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canvas.addEventListener('click', () => isFrozen = !isFrozen);
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let viewTransform = {
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scale: 1,
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offsetX: 0,
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offsetY: 0
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};
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// Helper to get total time (width of buffer in ms)
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function getTotalTimeMs() {
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let msPerPoint;
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// If we are in low-rate mode (peak detect), we emit 1 point (object)
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// for every 'targetCount' samples of the hardware rate (which is 1kHz).
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if (activeConfig.desiredRate < 1000) {
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msPerPoint = lowRateState.targetCount;
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} else {
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// Normal mode: 1 point = 1 sample
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msPerPoint = 1000.0 / activeConfig.desiredRate;
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}
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// The total time displayed is simply the time-per-pixel * number-of-pixels
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// assuming 1 pixel = 1 point at scale 1.0.
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return msPerPoint * canvas.width;
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}
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// Helper to get max voltage
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function getMaxVoltage() {
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return ATTEN_TO_MAX_V[activeConfig.atten] || 3.3;
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}
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// Coordinate Transforms
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function XtoTime(px) {
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const totalTime = getTotalTimeMs();
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// px = (t / totalTime * width) * scale + offsetX
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// t = ((px - offsetX) / scale) * (totalTime / width)
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if (canvas.width === 0) return 0;
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return ((px - viewTransform.offsetX) / viewTransform.scale) * (totalTime / canvas.width);
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}
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function TimeToX(t) {
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const totalTime = getTotalTimeMs();
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if (totalTime === 0) return 0;
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const xp = (t / totalTime) * canvas.width;
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return xp * viewTransform.scale + viewTransform.offsetX;
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}
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function YtoVolts(py) {
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const maxV = getMaxVoltage();
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// sy = yp * scale + offsetY
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// yp = (sy - offsetY) / scale
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// yp = h * (1 - v/maxV)
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// v = maxV * (1 - yp/h)
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if (canvas.height === 0) return 0;
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const yp = (py - viewTransform.offsetY) / viewTransform.scale;
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return maxV * (1 - yp / canvas.height);
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}
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function VoltsToY(v) {
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const maxV = getMaxVoltage();
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const yp = canvas.height * (1 - v / maxV);
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return yp * viewTransform.scale + viewTransform.offsetY;
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}
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canvas.addEventListener('wheel', function (e) {
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e.preventDefault();
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if (e.deltaX > 0) {
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} else if (e.deltaX < 0) {
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}
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const zoomFactor = 1.1;
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const direction = e.deltaY < 0 ? 1 : -1;
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const factor = direction > 0 ? zoomFactor : 1 / zoomFactor;
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let newScale = viewTransform.scale * factor;
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if (newScale < 1.001) {
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// Snap to 100% and reset position
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newScale = 1.0;
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viewTransform.offsetX = 0;
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viewTransform.offsetY = 0;
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} else if (newScale > 50) {
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return; // Max limit
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} else {
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// Zoom centered on mouse
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const mx = e.offsetX;
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const my = e.offsetY;
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viewTransform.offsetX = mx - (mx - viewTransform.offsetX) * factor;
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viewTransform.offsetY = my - (my - viewTransform.offsetY) * factor;
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}
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viewTransform.scale = newScale;
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if (newScale < 1.001) {
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statusEl.textContent = 'Connected via WebSocket';
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} else {
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statusEl.textContent = 'Scaled to ' + newScale.toFixed(2) + 'x';
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}
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draw();
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// Update info if frozen to show correct values under cursor
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if (isFrozen) {
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updateInfo({ offsetX: e.offsetX, offsetY: e.offsetY, pageX: e.pageX, pageY: e.pageY });
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}
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});
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let referencePosition = null; // Store the reference position for deltas
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// Helper function to schedule WebSocket reconnection
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function scheduleReconnect() {
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statusEl.textContent = 'Disconnected. Retrying in 2s...';
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statusEl.style.color = '#ef4444';
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reconnectTimeout = setTimeout(connect, 2000);
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}
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// Helper function to draw crosshairs
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function drawCrosshairs(x, y, color) {
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ctx.setLineDash([5, 5]);
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ctx.strokeStyle = color;
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ctx.lineWidth = 1;
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// Draw vertical line
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ctx.beginPath();
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ctx.moveTo(x, 0);
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ctx.lineTo(x, canvas.height);
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ctx.stroke();
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// Draw horizontal line
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ctx.beginPath();
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ctx.moveTo(0, y);
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ctx.lineTo(canvas.width, y);
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ctx.stroke();
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ctx.setLineDash([]);
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}
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// Refactor duplicated code to use helper functions
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function updateInfo(event) {
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// Use raw coordinates or event helpers
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const voltage = YtoVolts(event.offsetY);
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const timeOffset = XtoTime(event.offsetX);
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let info = `<div>${voltage.toFixed(3)}V, ${timeOffset.toFixed(2)}ms</div>`;
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// Store the last mouse position
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lastMousePosition.x = event.offsetX;
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lastMousePosition.y = event.offsetY;
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// Update delta panel position and content if frozen
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if (isFrozen && referencePosition) {
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// Delta uses World Coordinates now
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const deltaVoltage = Math.abs(referencePosition.v - voltage);
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const deltaTime = Math.abs(referencePosition.t - timeOffset);
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info += `<div style='color: yellow'>ΔV ${deltaVoltage.toFixed(3)}V, ΔT ${deltaTime.toFixed(2)}ms (${(1000 / deltaTime).toFixed(2)} Hz)</div>`;
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}
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deltaPanel.style.left = `${event.pageX + 10}px`;
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deltaPanel.style.top = `${event.pageY + 10}px`;
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deltaPanel.innerHTML = info;
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// Force redraw when frozen
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if (isFrozen) {
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draw();
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}
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}
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canvas.addEventListener('mousemove', updateInfo);
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canvas.addEventListener('mouseenter', () => deltaPanel.style.display = 'block');
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canvas.addEventListener('mouseleave', () => deltaPanel.style.display = 'none');
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canvas.addEventListener('click', (event) => {
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if (isFrozen) {
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// Set reference position in World Coordinates
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referencePosition = {
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t: XtoTime(event.offsetX),
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v: YtoVolts(event.offsetY)
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};
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}
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});
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// WebSocket
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let ws;
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let reconnectTimeout;
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function connect() {
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loadStoredConfig();
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clearTimeout(reconnectTimeout);
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const btn = document.getElementById('reconnectBtn');
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if (btn) btn.style.display = 'none';
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const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
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const wsUrl = `${protocol}//${window.location.host}/signal`;
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// For local testing without ESP hardware, uncomment next line:
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// const wsUrl = 'ws://localhost:8080/signal';
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ws = new WebSocket(wsUrl);
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ws.binaryType = 'arraybuffer';
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ws.onopen = () => {
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statusEl.textContent = 'Connected via WebSocket';
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statusEl.style.color = '#4ade80';
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ws.send("hello");
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};
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ws.onclose = () => {
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scheduleReconnect();
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};
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ws.onmessage = (event) => {
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try {
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const arr = new Uint16Array(event.data);
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if (arr?.length) {
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processData(arr);
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}
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} catch (e) {
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console.error('Parse error:', e);
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}
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};
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}
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// Animation loop
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function animationLoop() {
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if (!isFrozen) {
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draw();
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}
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requestAnimationFrame(animationLoop);
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}
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// Start the loop
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requestAnimationFrame(animationLoop);
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function processData(/** @type Uint16Array */newData) {
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if (isFrozen) {
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return; // Skip updating the buffer when frozen
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}
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// Recalculate target count based on ratio
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// If virtual rate < 1000, we forced hardware to 1000
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if (activeConfig.desiredRate < 1000) {
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lowRateState.targetCount = activeConfig.sample_rate / activeConfig.desiredRate;
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} else {
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lowRateState.targetCount = 1;
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}
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if (lowRateState.targetCount <= 1) {
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// Passthrough mode
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pushToBuffer(newData);
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} else {
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// Accumulation mode (Peak Detect) with Fractional Resampling
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let pointsToPush = [];
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let idx = 0;
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// We add 1.0 "samples worth" of progress for each input sample.
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// When progress >= targetCount, we have enough input density to emit an output point.
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// We subtract targetCount (rather than reset to 0) to preserve fractional error (dither/phase).
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for (const val of newData) {
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if (val < lowRateState.accMin) lowRateState.accMin = val;
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if (val > lowRateState.accMax) lowRateState.accMax = val;
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lowRateState.accSum += val;
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lowRateState.accCount++;
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lowRateState.progress += 1.0;
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if (lowRateState.progress >= lowRateState.targetCount) {
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// Push object with min/max/avg
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const avg = lowRateState.accCount > 0 ? (lowRateState.accSum / lowRateState.accCount) : val;
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pointsToPush.push({
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min: lowRateState.accMin,
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max: lowRateState.accMax,
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avg: avg
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});
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// Reset Min/Max/Sum for next window
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lowRateState.accMin = 4096;
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lowRateState.accMax = 0;
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lowRateState.accSum = 0;
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lowRateState.accCount = 0;
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// Subtract one full window's worth of progress
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lowRateState.progress -= lowRateState.targetCount;
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}
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}
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if (pointsToPush.length > 0) {
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pushToBuffer(pointsToPush);
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}
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}
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}
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function pushToBuffer(/** @type Array<number|object> */ newItems) {
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if (newItems.length >= countPoints) {
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dataBuffer = Array.from(newItems.slice(-countPoints));
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} else {
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dataBuffer.splice(0, newItems.length);
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dataBuffer.push(...newItems);
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}
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}
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// Nice Number Generator
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function niceNum(range, round) {
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const exponent = Math.floor(Math.log10(range));
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const fraction = range / Math.pow(10, exponent);
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let niceFraction;
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if (round) {
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if (fraction < 1.5) niceFraction = 1;
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else if (fraction < 3) niceFraction = 2;
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else if (fraction < 7) niceFraction = 5;
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else niceFraction = 10;
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} else {
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if (fraction <= 1) niceFraction = 1;
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else if (fraction <= 2) niceFraction = 2;
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else if (fraction <= 5) niceFraction = 5;
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else niceFraction = 10;
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}
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return niceFraction * Math.pow(10, exponent);
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}
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function calculateNiceTicks(min, max, maxTicks) {
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const range = niceNum(max - min, false);
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const tickSpacing = niceNum(range / (maxTicks - 1), true);
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const niceMin = Math.floor(min / tickSpacing) * tickSpacing;
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const niceMax = Math.ceil(max / tickSpacing) * tickSpacing;
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const ticks = [];
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for (let t = niceMin; t <= niceMax + 0.00001; t += tickSpacing) {
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ticks.push(t);
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}
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return ticks;
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}
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function drawGrid(w, h) {
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ctx.strokeStyle = '#333';
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ctx.lineWidth = 1;
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ctx.fillStyle = '#fff';
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ctx.font = '15px monospace';
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// Helper to draw text with lozenge background
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const drawLabel = (text, x, y, align) => {
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ctx.save();
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const paddingX = 6;
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const paddingY = 3;
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const fontSize = 13;
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// Set font to measure correctly
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ctx.font = `${fontSize}px monospace`;
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const metrics = ctx.measureText(text);
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const textWidth = metrics.width;
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// Calculate box position
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// We align the text at (x,y) with specified 'align'
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// y is baseline. Visual center of 15px font is roughly y - 4
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const boxHeight = fontSize + paddingY * 2;
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const boxWidth = textWidth + paddingX * 2;
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let boxX;
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if (align === 'left') boxX = x;
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else if (align === 'center') boxX = x - textWidth / 2;
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else if (align === 'right') boxX = x - textWidth;
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// Adjust for padding and visual centering
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boxX -= paddingX;
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const boxY = (y - 4) - boxHeight / 2; // Center box around text visual center
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// Draw semi-transparent lozenge
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ctx.fillStyle = 'rgba(255, 255, 255, 0.55)';
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ctx.beginPath();
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ctx.roundRect(boxX, boxY, boxWidth, boxHeight, 8);
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ctx.fill();
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// Draw text
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ctx.fillStyle = 'black';
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ctx.textAlign = align;
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ctx.fillText(text, x, y);
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ctx.restore();
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};
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// Determine Visible Voltage Range
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const minV = YtoVolts(h); // Bottom of screen (normally 0 if unzoomed, or higher/lower if zoomed/panned)
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const maxV = YtoVolts(0); // Top of screen
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// Calculate handy ticks in the visible range
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const ticks = calculateNiceTicks(minV, maxV, 8);
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for (let val of ticks) {
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const y = VoltsToY(val);
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// Skip if out of bounds (with a bit of margin)
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if (y < -20 || y > h + 20) continue;
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ctx.beginPath();
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ctx.moveTo(0, y);
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ctx.lineTo(w, y);
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ctx.stroke();
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drawLabel(val.toFixed(2) + 'V', 5, y + 4, 'left');
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}
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// Determine Visible Time Range
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const minT = XtoTime(0);
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const maxT = XtoTime(w);
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// Create ticks for time
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// Re-use logic or simple logic
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const tTicks = calculateNiceTicks(minT, maxT, 8);
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for (let t of tTicks) {
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const x = TimeToX(t);
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if (x < -50 || x > w + 50) continue;
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let timeStr;
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if (Math.abs(t) >= 1000) {
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timeStr = (t / 1000).toFixed(2) + 's';
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} else {
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timeStr = t.toFixed(1) + 'ms';
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}
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ctx.beginPath();
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ctx.moveTo(x, 0);
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ctx.lineTo(x, h);
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ctx.stroke();
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drawLabel(timeStr, x, h - 5, 'center');
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}
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}
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function draw() {
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const w = canvas.width;
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const h = canvas.height;
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ctx.clearRect(0, 0, w, h);
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// Always draw the last waveform data
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ctx.beginPath();
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ctx.strokeStyle = '#4ade80';
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ctx.lineWidth = 2;
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const maxAdcVal = 4096; // 12-bit fixed scale
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// Trigger values
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let drawIdx = dataBuffer.length - w;
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if (drawIdx < 0)
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drawIdx = 0;
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else {
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const triggerVal = (4096 - (parseInt(triggerLevel.value) || 2048));
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// Helper to extract value for trigger (handles numbers and avg objects)
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const getVal = (i) => {
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const v = dataBuffer[i];
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return (typeof v === 'object' && v !== null) ? v.avg : v;
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};
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if (triggerLevel.invert) {
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while (drawIdx >= 0) {
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// Look for falling edge
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if (getVal(drawIdx) < triggerVal && getVal(drawIdx + 1) > triggerVal) {
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break;
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}
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drawIdx -= 1;
|
|
}
|
|
} else {
|
|
while (drawIdx >= 0) {
|
|
// Look for rising edge
|
|
if (getVal(drawIdx) > triggerVal && getVal(drawIdx + 1) < triggerVal) {
|
|
break;
|
|
}
|
|
drawIdx -= 1;
|
|
}
|
|
}
|
|
if (drawIdx < 0) {
|
|
drawIdx = dataBuffer.length - w;
|
|
}
|
|
}
|
|
// NOTE: dataBuffer index 'i' maps to x pixel in initial scale.
|
|
// sx = i * scale + offsetX
|
|
// sy : VoltsToY(val_in_volts) Or simpler:
|
|
// yp = h - (val / maxAdcVal * h)
|
|
// sy = yp * scale + offsetY
|
|
|
|
// Pass 1: Draw Min/Max ranges for downsampled data
|
|
ctx.lineWidth = 1;
|
|
ctx.strokeStyle = '#2b7044'; // Dark green
|
|
ctx.beginPath();
|
|
dataBuffer.slice(drawIdx).forEach((val, i) => {
|
|
// Check if it's an object (downsampled)
|
|
if (typeof val === 'object' && val !== null) {
|
|
const sx = i * viewTransform.scale + viewTransform.offsetX;
|
|
const yMin = VoltsToY(YtoVolts(h - (val.min / maxAdcVal * h))); // Convert to Y pixels
|
|
// Note: simplified Y calculation:
|
|
const yTop = h - (val.max / maxAdcVal * h) * viewTransform.scale + viewTransform.offsetY;
|
|
// Wait, simple logic:
|
|
// val -> Y pixel:
|
|
// yp_raw = h - (raw / maxAdcVal * h)
|
|
// yp_screen = yp_raw * scale + offsetY
|
|
|
|
const rawYMin = h - (val.min / maxAdcVal * h);
|
|
const rawYMax = h - (val.max / maxAdcVal * h);
|
|
|
|
const screenYMin = rawYMin * viewTransform.scale + viewTransform.offsetY;
|
|
const screenYMax = rawYMax * viewTransform.scale + viewTransform.offsetY;
|
|
|
|
ctx.moveTo(sx, screenYMin);
|
|
ctx.lineTo(sx, screenYMax);
|
|
}
|
|
});
|
|
ctx.stroke();
|
|
|
|
// Pass 2: Draw Main Trace (Avg or raw value)
|
|
ctx.lineWidth = 2;
|
|
ctx.strokeStyle = '#4ade80'; // Bright green
|
|
ctx.beginPath();
|
|
|
|
dataBuffer.slice(drawIdx).forEach((val, i) => {
|
|
const sx = i * viewTransform.scale + viewTransform.offsetX;
|
|
let rawVal;
|
|
|
|
if (typeof val === 'object' && val !== null) {
|
|
rawVal = val.avg;
|
|
} else {
|
|
rawVal = val;
|
|
}
|
|
|
|
const yp = h - (rawVal / maxAdcVal * h);
|
|
const sy = yp * viewTransform.scale + viewTransform.offsetY;
|
|
|
|
if (i === 0) ctx.moveTo(sx, sy);
|
|
else ctx.lineTo(sx, sy);
|
|
});
|
|
|
|
ctx.stroke();
|
|
|
|
// Draw Background Grid
|
|
drawGrid(w, h);
|
|
|
|
// Draw Crosshairs if mouse is over the canvas
|
|
if (lastMousePosition.x !== null && lastMousePosition.y !== null) {
|
|
drawCrosshairs(lastMousePosition.x, lastMousePosition.y, '#4ade80');
|
|
}
|
|
|
|
// Draw reference crosshairs and deltas if frozen
|
|
if (isFrozen && referencePosition) {
|
|
// Convert World Reference to Screen
|
|
const refX = TimeToX(referencePosition.t);
|
|
const refY = VoltsToY(referencePosition.v);
|
|
drawCrosshairs(refX, refY, '#eab308');
|
|
}
|
|
}
|
|
|
|
function setParams() {
|
|
const desiredRate = parseInt(document.getElementById('sampleRate').value);
|
|
const hardwareRate = desiredRate < 1000 ? 1000 : desiredRate;
|
|
|
|
const payload = {
|
|
sample_rate: hardwareRate,
|
|
bit_width: parseInt(document.getElementById('bitWidth').value),
|
|
atten: parseInt(document.getElementById('atten').value),
|
|
test_hz: parseInt(document.getElementById('testHz').value)
|
|
};
|
|
|
|
fetch('/params', {
|
|
method: 'POST',
|
|
headers: { 'Content-Type': 'application/json' },
|
|
body: JSON.stringify(payload)
|
|
}).then(res => {
|
|
if (res.ok) {
|
|
lowRateState.accMin = 4096;
|
|
lowRateState.accMax = 0;
|
|
lowRateState.accSum = 0;
|
|
lowRateState.accCount = 0;
|
|
|
|
// Update active config
|
|
activeConfig = { ...payload, desiredRate, trigger: parseInt(triggerLevel.value) || 2048 };
|
|
|
|
// Save to localStorage
|
|
localStorage.setItem('esp32_adc_config', JSON.stringify(activeConfig));
|
|
} else {
|
|
alert('Error updating configuration');
|
|
}
|
|
}).catch(err => alert('Network error: ' + err));
|
|
};
|
|
|
|
// Load config from localStorage on startup
|
|
function loadStoredConfig() {
|
|
const stored = localStorage.getItem('esp32_adc_config');
|
|
if (stored) {
|
|
try {
|
|
const cfg = JSON.parse(stored);
|
|
if (cfg.desiredRate) document.getElementById('sampleRate').value = cfg.desiredRate;
|
|
if (cfg.bit_width) document.getElementById('bitWidth').value = cfg.bit_width;
|
|
if (cfg.atten !== undefined) document.getElementById('atten').value = cfg.atten;
|
|
if (cfg.test_hz) document.getElementById('testHz').value = cfg.test_hz;
|
|
if (cfg.invert) triggerLevel.invert = Boolean(cfg.invert);
|
|
if (cfg.trigger) triggerLevel.value = cfg.trigger;
|
|
triggerColor();
|
|
setParams();
|
|
} catch (e) {
|
|
console.error("Failed to load config", e);
|
|
}
|
|
}
|
|
}
|
|
|
|
document.getElementById('reconnectBtn').addEventListener('click', connect);
|
|
document.querySelectorAll('#sampleRate, #bitWidth, #atten, #testHz').forEach(input => input.addEventListener('change', setParams));
|
|
triggerLevel.addEventListener('change', () => localStorage.setItem('esp32_adc_config', JSON.stringify(activeConfig)));
|
|
document.getElementById('resetBtn').addEventListener('click', () => {
|
|
localStorage.clear();
|
|
window.location.reload();
|
|
});
|
|
document.getElementById('powerOff').addEventListener('click', () => window.location.href = "/poweroff");
|
|
|
|
function setupWifiListeners() {
|
|
const modal = document.getElementById('wifiModal');
|
|
const btn = document.getElementById('wifiBtn');
|
|
const closeBtn = document.getElementById('closeWifi');
|
|
const saveBtn = document.getElementById('saveWifi');
|
|
|
|
if (btn) btn.onclick = () => {
|
|
modal.style.display = "flex";
|
|
document.getElementById('wifiSsid').focus();
|
|
};
|
|
if (closeBtn) closeBtn.onclick = () => modal.style.display = "none";
|
|
if (saveBtn) saveBtn.onclick = () => {
|
|
const ssid = document.getElementById('wifiSsid').value;
|
|
const pass = document.getElementById('wifiPass').value;
|
|
|
|
if (!ssid) {
|
|
alert("SSID is required");
|
|
return;
|
|
}
|
|
|
|
saveBtn.innerText = "Saving...";
|
|
fetch('/api/save_wifi', {
|
|
method: 'POST',
|
|
headers: { 'Content-Type': 'application/json' },
|
|
body: JSON.stringify({ ssid, password: pass })
|
|
})
|
|
.then(res => res.text())
|
|
.then(text => {
|
|
alert(text);
|
|
window.location.reload();
|
|
})
|
|
.catch(err => {
|
|
alert("Error: " + err);
|
|
saveBtn.innerText = "Save";
|
|
});
|
|
};
|
|
}
|
|
setupWifiListeners();
|
|
setParams();
|
|
connect();
|